Wednesday, 13 January 2016

Responsive: A Clockwork Orange - Initial Sketches

To begin the Clockwork Orange brief I did some sketching while I read the book, noting down some of the slang and memorable quotes.

I've been sketching mainly in orange because, despite it perhaps being cliche - how can I not use orange in the design?

I've found myself using a lot of eye motif's as that scene is pretty iconic, wondering if because of that its too cliche? A scene that stuck in my mind is where Alex is hit in the eyes with a chain as well, but since it's not a main point I'm not sure if many people would recognise or capitalise on this point, as it's such a small bit of the story.

Incorporating oranges into the eyes has been something I've enjoyed doing, as it keeps an aspect of obvious imagery but changes it into something new. I've been drawing a lot of boots too, as it is an aspect of the fashion that is mentioned several times in the book.

The book is about youth culture, and social reform and such I think I would prefer to make the cover something to do with the story itself rather than a visual metaphor or something more cryptic.

Since the brief wants something with good type I was thinking about a fully type design, where all of the slang words are written out and the letters for "A Clockwork Orange" are highlighted in a different colour, but in my sketches I have not been able to figure out the logistics of this in practice - I feel like this would actually turn out a mess, and I would prefer to have some kind of imagery.

Image wise most people I've shown have liked the last image of Alex in prison - I think this works as the orange bars against the black line-work is a striking contrast. Also the imagery presents a central theme/ scenario of the book and it's clear what is being shown. I think I will definitely pursue this though I still have a few other ideas I'd like to get down.

I have done a lot of sketching but not a lot of real good drawings, and while sketching has been good for getting out ideas I feel a lot of my work falls down because I do not practice actually MAKING IMAGES to a high quality as much as I should. In the next stage of development I will definitely capitalise on this.

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